iTunes U is a section of the iTunes store that houses educational audio and video files for free use by anyone.
iTunes U is a part of the iTunes Store featuring free lectures, language lessons, audiobooks, and more, that you can enjoy on your iPod, iPhone, Mac or PC. Explore over 75,000 educational audio and video files from top universities, museums and public media organizations from around the world. With iTunes U, there's no end to what or where you can learn.
Check it out in the iTunes Store. iTunes U includes the formidable series of podcasts from the University of Oxford. (via vsl)
Amazon is selling old MacBook Pros for $700 less than they were going for just two days ago. If you've ever wanted Apple hardware at a good value, now's your chance. (via daringfireball)
Apple announced new MacBooks and MacBooks Pro today and as Apple's new releases always seem to do, the new models make the old ones look like a pile of puke. (My year-old MacBook Pro suddenly looks like an antique.) To show off their new lineup and manufacturing process, they've produced a little video. Jonathan Ive is one earnest dude.
After a couple of teasers starring Jerry Seinfeld, Microsoft is airing some new ads that take Apple's "I'm a PC" out into the real world. So instead of John Hodgman's dorky PC character (who is parodied in one of the new ads), they've got all sorts of people -- basketball players, actresses, scientists, fashion designers, etc. -- proudly declaring "I'm a PC". As Michael Sippey mentions, the ads do communicate a "message of joy and abundance and widespread use of Personal Computing", but they're not "great".
I briefly worked for a design firm in the late 90s that did a lot of advertising work. One of the hard and fast rules in the office -- which was taken from a book written by a successful ad man whose name I cannot recall -- was that if a company was #1 in a certain space, their advertising should never ever mention the competition, not even in an oblique fashion. And even if a company was #2, they should do the same and act as if they were #1.
That's the problem with Microsoft's ads. They're still #1 and the bigger company, but by referencing Apple's successful ad campaign, they're acting like Apple is #1. (John Gruber made this same point the other day.) The ads fail because they serve to remind people that Apple comes up with good ideas that Microsoft then takes and shapes into something that so-called "normal people" can use or understand. Except that this isn't 1993. With the iPod, iPhone, iMac, OS X, the Apple Stores, and the iTunes Store, Apple has their finger firmly on the pulse of what normal people want and Microsoft's recent attempts (the Zune, Vista) to keep up by emulating Apple have failed. If MS had created the "I'm a PC" message on their own, the ads would be great, but these copy-and-paste ads lack soul and are merely "eh".
What's interesting is that with the I'm a Mac/I'm a PC ads, Apple mentions Microsoft explicitly, over and over, proving the old adage that rules are made to be broken. What works in Apple's favor is that they are the #2 company and were clever about how they attacked #1. Microsoft's hamfisted ads are almost saying to Apple, "nuh-uh, my mom thinks I'm cool" while the image of Hodgman's frumpy PC is hard to shake and makes Windows seem lame without being overly insulting about it.
Before the iPhone 3G came out in July, I did a quick price survey on the 1st generation iPhones being sold on eBay.
A quick search reveals that used & unlocked 8Gb iPhones are going for ~$400 and 16Gb for upwards of $500, with never-opened phones going for even more.
After the 3G came out, the prices on the old iPhone remained about the same.
I just checked eBay again and those prices are down only slightly. Never-opened unlocked iPhones are still fetching $400-500 and somewhat less for previously used phones.
BusinessWeek recently confirmed that those old phones are still selling well, demonstrating a lot of demand for iPhones that can be easily unlocked for use on networks besides AT&T in the US and elsewhere in the world.
On e-commerce site eBay, where NextWorth peddles many of its wares, a 16-GB version of the first-generation iPhone goes for about $600, and an 8-GB model in good condition commands $500. When it was new, the 16-GB phone sold for $499; the 8-GB model went for $399. Today, AT&T's most expensive iPhone 3G model sells for $300 with a two-year service contract.
There are four SSH clients for the iPhone; here's a review comparing them all. (via waxy)
Before each race during the Olympics, Michael Phelps is seen sporting those ubiquitous white iPod earbuds. But what's he listening to? A lot of rap and hip hop.
Yesterday developer Armin Heinrich posted an iPhone app to the App Store called I Am Rich. The program displays a red gem, has no function but to display your wealth to others through ownership, and costs $1000. It has since been removed from the App Store, although no one knows whether Apple or Heinrich pulled it.
I Am Rich isn't the most clever piece of art, but it's not bad either. For some, the iPhone is already an obvious display of wealth and I Am Rich is commenting on that. Plus, buying more than you need as an indication of wealth is practically an American core value for a growing segment of the population. Is paying $5000 for a wristwatch or $50,000 for a car when much cheaper alternatives exist really all that different than paying $1000 for an iPhone app?
When news of the app got out onto the web, the outcry came swiftly. VentureBeat implored Apple to pull it from the App Store, as did several other humorless blogs. Blog commenters were even more harsh in their assessments. What I can't understand is: why should Apple pull I Am Rich from the App Store? They have to approve each app but presumably that's to guard against apps which crash iPhones, misrepresent their function, go against Apple's terms of service, or introduce malicious code to the iPhone.
Excluding I Am Rich would be excluding for taste...because some feel that it costs too much for what it does. (And this isn't the only example. There have been many cries of too many poor quality (but otherwise functional) apps in the store and that Apple should address the problem.) App Store shoppers should get to make the choice of whether or not to buy an iPhone app, not Apple, particularly since the App Store is the only way to legitimately purchase consumer iPhone apps. Imagine if Apple chose which music they stocked in the iTunes store based on the company's taste. No Kanye because Jay-Z is better. No Dylan because it's too whiney. Of course they don't do that; they stock a crapload of different music and let the buyer decide. We should deride Apple for that type of behavior, not cheer them on.
I've been meaning to post about the remarkable new Apple keyboard. It took me a day to get used to it, but now I love it. Typing on it is effortless, silent, and fast...I had no idea a change in keyboard could result in such a perceptible speed increase. Tim Bray calls the keyboard "great":
The current line-up of Apple keyboards isn't good, it is (the sizing flaw aside) great. The feel is both sensitive and rock-solid and I think I'm typing faster than any time in the last twenty years or so.
Rafe likes it too and Robert bought extras in case Apple discontinues them.
Before the iPhone 3G came out last month, I wrote about how valuable the old iPhone still was.
A quick search reveals that used & unlocked 8Gb iPhones are going for ~$400 and 16Gb for upwards of $500, with never-opened phones going for even more.
I just checked eBay again and those prices are down only slightly. Never-opened unlocked iPhones are still fetching $400-500 and somewhat less for previously used phones. If you've purchased an iPhone 3G in the past few days, you still have an excellent shot at getting most of your money back from your first phone (provided you can get it unlocked, which isn't difficult).
I also checked the prices for unlocked iPhone 3Gs...prices are upwards of $1400 for the 16GB model. The unlocked claim is somewhat dubious. AFAIK, there hasn't been a crack released yet although it's been reported that the 3Gs are being sold unlocked in Italy and Hong Kong.
Update: The 3G has been cracked.
Lance Arthur deals with an iPhone line-cutter.
"Are you standing in line?"
"Yeah."
"Were you standing in line behind me outside for three and a half hours."
"Yeah, I was." Grin.
He stares at me. I instantly hate him. A lot. I hate everything about his self-congratulatory smart-assed grin and his cheating little heart and his idea of how life should work for him, where he can outsmart us all and get what he wants and get away with it. "No, you weren't."
Fairness matters, even when you've got something to lose.
So, what are the cool must-have iPhone Apps? The iTunes Store lists the most popular ones but that's often not a good indicator. Obvious choices thus far: Twitterific (read and post to Twitter), Remote (control iTunes or Apple TV with your iPhone), and AppEngines' individual ebooks (like Pride and Prejudice). Let me know what your favorites are in the comments and I'll compile a list. Bonus points if you actually explain what the app does and why it's worth the effort.
MacRumors has the scoop.
Once again, digging through Apple's XML files has revealed the url to the iPhone 2.0 Firmware that is presently available on Apple's servers.
Here's the direct download link. Be sure to read all the disclaimers at MacRumors...this is not an official Apple release and should be treated with caution. (Basically, don't try this at home, kids.) And once again, here's the link to the App Store so that you can install all the shiny new iPhone apps.
iTunes 7.7 became available last night and with it, the capability to buy applications to put on your iPhone. Well, you can't actually put them on your phone yet, but you can buy/download them. Here's a link to all iPhone Apps and here's a link to just the free ones. I can't seem to get the link for the main store's page, but the easiest way to get there is to click on "Applications" in your iTunes Library and click "Get More Applications".
The new iPhone software will likely be out later today so that you can actually install and use these apps.
Update: Here's the link for the iPhone Apps Store. (thx, carl)
A list of all the times that Steve Jobs has said, "just one more thing" at keynotes and product launches...aka this is the stuff that Apple thought would do well. Among the hits: original iMac, OS X, the iPod, and the iPhone. Only one real miss: the G4 Cube.
Also: did Jobs take that phrase from Columbo?
Update: The video version of "one more thing". (thx, eric)
Last week: maybe that old iPhone isn't completely worthless after all.
But a cheaper and easier way to get an iPhone that works on T-Mobile, etc. is to buy an old iPhone from an upgrader for $100, maybe even $150?
This week: you might actually break even or turn a small profit from selling your old iPhone on eBay or craigslist. A quick search reveals that used & unlocked 8Gb iPhones are going for ~$400 and 16Gb for upwards of $500, with never-opened phones going for even more. Here are some recent old iPhone auctions:
- A lot of five never-opened unlocked 16Gb iPhones went for $2,755 ($551 per phone)
- A used unlocked 8Gb iPhone went for $405
- A used unlocked 16Gb iPhone went for $585.
Before the announcement of the iPhone 3G, new 8Gb iPhones retailed for $399, 16Gb for $499. When the iPhone 3G comes out on July 11, the supply of old iPhones in the marketplace will greatly increase (which means that the price will drop) but the auctions above suggest that those old phones might not be shiny paperweights after all. (thx, praveen & carl)
Just after Apple announced the iPhone 3G, Khoi Vinh whipped up a quick graph of the declining value of his iPhone over the past year. He generously estimates that when the iPhone 3G is released in early July, his old iPhone will be worth $100, half of the price for a new iPhone 3G. At the time, I speculated that you'd be hard pressed to find a buyer at $75.
However, the resale market for old iPhones might not be so dismal. AT&T has confirmed to MacWorld that in-store activation of the iPhone 3G will be mandatory:
AT&T spokesman Mark Siegel confirmed for Macworld that activation must be done at the time of purchase, in-store.
For those who want to use their phone on another network, an untethered 8 GB iPhone 3G would cost them at least $374 ($199 + $175 AT&T account cancellation fee). But a cheaper and easier way to get an iPhone that works on T-Mobile, etc. is to buy an old iPhone from an upgrader for $100, maybe even $150?
After yesterday's iPhone 3G revelry, the inevitable hangover. AT&T is done playing nice with iPhone customers. First off, the data plan for 3G is $10 more than the old plan. Second, in-store activation is required, "which takes 10-12 minutes"...with the old version of the iPhone, you could activate through iTunes and it took 2 minutes. (That means no online ordering of phones either.) Third, Apple and AT&T may be working on a purchase penalty for those who don't activate their phones within 30 days...so no more buying a phone to use on another network. Four: no prepaid plans. Yay?
Google is providing real-time stock prices now...no page refresh necessary. So you can, for instance, watch Apple's stock price drop after Jobs' keynote. Now I know how daytraders feel...I can't take my eyes off of the screen.
What new brushed metal magic treats will Steve Jobs unveil this year at the Apple Worldwide Developer Conference? Hover car? Neverlost keys? Orgasm pills? Electric pony? All that and more at 1pm ET....live blogging of Jobs' keynote at MacRumors, Mac Observer, Engadget, and Ars Technica (which includes a spectacularly nerdy photo of Gizmodo's Brian Lam and his liveblogging contraption). Let the games begin.
Update: Holy shit! Michael Sippey is on stage right now.
Update: Here's some live streaming audio of the keynote. This feels like cheating. (thx, andy)
Update: New iPhone announced with 3G, GPS, flush headphone jack (!!), thinner, cheaper, and better battery life. Price: $199 for 8 gig iPhone. $299 for 16 gig. Available in white.
Update: This is an interesting tech tidbit about how Apple fit all of those protocols into the phone:
iPhone 3G delivers UMTS, HSDPA, GSM, Wi-Fi, EDGE, GPS, and Bluetooth 2.0 + EDR in one compact device - using only two antennas. Clever iPhone engineering integrates those antennas into a few unexpected places: the metal ring around the camera, the audio jack, the metal screen bezel, and the iPhone circuitry itself. And intelligent iPhone power management technology gives you up to 5 hours of talk time over 3G networks.
[I'm sure this is nothing new and has been amply documented elsewhere but I'm in rant mode, not research mode, so here we go.] We're going to London soon so my wife calls up AT&T to make sure our iPhones will work in the UK. We already knew all about the ridiculous prices they charge for international data roaming (viewing a 3-minute video on YouTube would cost about $40!), so turning that feature off for the duration is not going to be a problem. After unlocking the phones for international access, the woman informed Meg of two other tidbits of mobile phone company idiocy:
1. If my iPhone is on in the UK and the phone rings but I don't answer, the call goes to voicemail. As it should. But somehow, I get charged for that call at $1.29/minute *and* perhaps an additional call from my phone to the US, also billed at $1.29/minute. Individual voicemails are limited to 2 minutes, but if I get 10 2-minute voicemails over the course of a couple days, I'm charged $25 for not answering my phone. And then I have to listen to all the voicemails...that's another $25. Insane and inane.
2. But it gets even more unbelievable! Then the woman tells Meg that when the iPhone is hooked up to a computer via USB, you shouldn't download the photos from the phone to the computer because you'll incur international data roaming charges and further that the only way to deal with this is to wait to sync your photos when you get back to the US. W! T! F! How is that even possible? This sounds like complete bullshit to me. The iPhone somehow calls AT&T to ask permission to d/l photos? Verifies the EXIF data? Informs the US government what you've been taking pictures of...some kind of distributed self-surveillance system? Is this really the case or was this woman just really confused about what she was reading off of her script?
From Coolspotters, a new site that tracks celebrity use of brands and fashion, here's a list of celebs that use an iPhone, including Heidi Klum, Karl Rove, Paris Hilton, and, er, Steve Jobs. (via mike davidson)
The under-construction facade of the new Apple Store in Boston looks like Fenway Park's Green Monster. I bet they did this just to piss off Gruber.
EXCLUSIVE!! From a mole deep inside the company comes word and vision of a new iPhone from Apple, the iPhone Mega:

In a rare comment regarding a leaked product, Steve Jobs noted that "the easy portability of the iPhone was an issue for some people; we saw a market opportunity there".
Slowing down the playback of a 1999 Apple commercial = drunk Jeff Goldblum. "Internet? I'd say Internet." Great stuff, indeed. (via cynical-c)
Is the Mighty Mouse Apple's worst product ever? Google says yes. (I dislike mine as well.)
A video stream of yesterday's iPhone SDK presentation.
Update: Jason at SVN speculates on the implications of yesterday's announcements.
Good notes from today's Apple event at which they announced the developer's kit for the iPhone. VC John Doerr also announced the iFund, a $100 million fund that will give money to companies wanting to develop applications for the iPhone. (via df)
When Steve Jobs disregards a market segment -- think mp3 players or cell phones -- that sometimes means Apple is about to jump in and take over. When asked about Amazon's Kindle a few months ago, Jobs said:
"It doesn't matter how good or bad the product is, the fact is that people don't read anymore. Forty percent of the people in the U.S. read one book or less last year. The whole conception is flawed at the top because people don't read anymore."
Of course, that set off speculation that Apple was about to do just that, integrate a book reader into a series of portable internet devices.
It's speculation like this that feeds the conspiracy theory in all of us. Being an Apple fan is like that -- except once every few product cycles the conspiracy actually plays out.
Build your own Apple Store. Oobject tracked down the materials, furniture, fixtures, and finishes used in the Apple Stores, giving anyone enough information to turn their living room into one.
Does it make sense for Apple to build a fourth store in Manhattan, hot on the heels of their new Meatpacking District outpost? Retail saturation schemes work for Dunkin' Donuts. But in what way would the incredible overhead and costly building prices of the Apple temples serve the company? Surely there's a good business reason for it—even though one doesn't come to mind.
The JobsNote is going on right now—ooh, shiny new Apple things. So far they've announced a movie rental program for your iPhone but there is still no cut and paste?
Now that Sony's on board, all four of the major music labels are selling DRM-free music on Amazon's MP3 store. Amazon's giving Apple a real run for its money here.
Wired has a longish article about how the iPhone came about. I wish this story had more direct quotes and explicit references...it's hard to read it and not take the whole thing with a huge grain of salt.
Apple announced newer faster Mac Pros today. They start at $2799 but you can configure them up to several thousand dollars (including software and accessories).

The really expensive bits are the 32 GB of RAM ($9100), the NVIDIA Quadro FX 5600 video card ($2850), the four 15,000 RPM hard drives ($800 each), the two 30" Cinema Displays ($1700 each), a Fibre Channel Card ($1000), and an unlimited-client copy of Mac OS X Server ($999).
That's a lot of money but you've got to remember that in addition to satisfying your computing needs well into the next decade, this baby will heat your entire house and provide a metal cooktop surface hot enough to prepare meals on. Mmm, 15,000 RPM omelettes! (thx, jake)
Update: Wow, configuring the new Xserve is even more expensive; adding all the possible options runs the price to over $83,000, which includes a $12,000 RAID array and $50,000 Mac OS X Server software support. $50K for support? Does Jobs come fix it himself?
What if you traded Apple stock around Steve Jobs' January Macworld keynotes...would you make any money? Short answer is yes but buying Apple stock 10 years ago and holding would have been the better move. Also interesting is the market's reaction to OS X and Jobs' installment as CEO...Apple lost 7.3% of its market cap the day after the announcement.
At long last, Apple is listed as one of the available brands of camera in the flickr Camera Finder.
This means that you can search for shots taken not only with iPhone, but with the three models of Apple's original camera line, the QuickTake (codenamed Venus, Mars, and Neptune). Currently, there are no viewable uploaded photos taken with the QuickTake 100 or 150, but there are some from the QuickTake 200.
It's also nice to see that Merlin's tree.cx pic made it to the top of the iPhone-taken 'interesting' list. (via highindustrial)
Update: A potential reason for the iPhone's relatively paltry numbers is that when you email photos from the phone, it strips the exif data out which means those photos aren't counted. I imagine many more people email photos to Flickr from the iPhone than upload them from their computers.
If you believe that software made for a mass market audience that costs $129 (or even $259), does just about anything you want the instant you specify, and runs on mass-produced hardware that fits comfortably in a small backpack will always perform flawlessly, you're deluded. If you believe any advertising or marketing to the contrary, you're twice deluded, once by yourself and once by someone else. You want 100% reliability for cheap? Buy a calculator. But don't expect anything more than arithmetic.
An Apple Lisa commercial featuring Kevin Costner. While you digest the awesomeness of that, it's interesting to note how consistent Apple has been under Steve Jobs in their message and approach...the emphasis on non-traditional business uses of computers in the Lisa ad and the whole iLife philosophy go together quite well. (via the house next door)
Has anyone else noticed that Mail.app and IMAP aren't perfect playmates in Leopard? The unread counts in my folders don't update until I click on them (and my inbox unread count never updates), which is suboptimal and time consuming in the extreme.
Google recently announced that a bunch of companies (aka the Open Handset Alliance) were getting together to make cell phones that run on an open platform called Android. That was a couple of days ago so maybe someone else has already made the imperfect comparison between this and Mac vs. PC circa 1984, but if not:

Or perhaps Steven Frank has it right:
A 34-company committee couldn't create a successful ham sandwich, much less a mobile application suite.
Apple's market capitalization now exceeds that of Intel and IBM. The faithful are in a celebratory mood. But I predict that we'll soon see an uptick in stories and blog posts asking some variation of the following question: "Now that Apple is 1) a huge company, 2) no longer a scrappy underdog, and 3) basically dominates an industry like, dare I say it, Microsoft, will those free-thinking Mac fanatics who desperately wanted the company to survive its lean years now turn on them because giant multinational corporations who use DRM and are in bed with the music and cellphone industries are evil?" This will likely be abbreviated: "Is Apple the new Microsoft?"
Answers will range from yes, no, maybe, it depends, you're asking the wrong question, I love Apple so SHUT UP, and, from Anil, Microsoft was never that bad and Apple has always been rotten and thank God those fanatics finally woke up about it and I was right all along. And....go!
In the ongoing battle between the iTunes Music Store and Amazon's MP3 store, Amazon is giving a 20% referral fee to their associates for each song sold through the end of the year. Wow. That's $1.80 on a $8.99 album...I wonder if Amazon's selling these for below cost (like they did with Harry Potter.) (via nelson)
Two bits (bites? har har) of Apple news:
1. Steve Jobs has announced that an SDK will be available for the iPhone and iPod touch in February. No more hacking your phone to put applications on it.
2. You can now preorder OS X 10.5 (Leopard) at Amazon for $109...that's $20 off the retail price. The offer comes with a pre-order price guarantee; if the price drops before it ships, you get it for the lower price.
I'm loving the new 1.1.1 update to the iPhone. Best new features for me: the double-tap of the Home button to go to your address book favorites (first suggested by Steven Johnson shortly after the phone's introduction) and more alert ringtone choices for when a new text message comes in. I still wish I could set that alert volume independently from the main ringtone volume, but this is a good start...I'll be able to hear my texts coming in again.
Speaking of Weegee, I stumbled across some photos he made based on his well-known portrait of Marilyn Monroe.

He created the funhouse photos by manipulating negatives and distorting the light falling on the photographic paper from the enlarger. They remind me of images captured by OS X's Photo Booth with the distortion filters on.

(Photo credits, L to R: Blueberry Pony, Spullara, Winstonavich, Thelastminute, Mysistersabarista)
Amazon has launched their mp3 music store. Files are in mp3 format, no DRM, high bitrate (high quality), and songs are mostly 89-99 cents. A compelling alternative to Apple's iTMS.
Being sent to Mordor:
Hardware techies at Apple are regularly sent from California for intense two-week shifts to the city-sized FoxConn factory in Shenzhen, China where iPods are made and tested. Internally at Apple this is known as "being sent to Mordor."
Video of a Charlie Rose interview with Pixar's John Lasseter and Steve Jobs. This was about a year after Toy Story had been released and a few months before Apple bought Jobs' NeXT.

Page address: http://ambrosiasw.com/utilities/itoner/
Description: Woke up to the alarm at 6:30 am. Got my son out of his crib, handed him to my wife. OJ + medication + forgot to take my multivitamin. Checked my email, Twitter, etc. Did a couple posts. Showered but didn't shave. Took care of my son while my wife went to the gym. He played on the floor a bit, we laughed and giggled together a lot. Good times. Then he got hungry so I fed him while watching Honey I Shrunk the Kids on cable. When my wife got home around 10am, I put him down for a nap, packed up my bag, and left for work. N train to Canal then a 5 minute walk to the office. Worked on some PHP for a couple of hours, making less progress than I would have liked. Caught a baby mouse in a drinking glass at the office. Went to get lunch with the gang. First and second choices no good, but ended up at an Italian bakery/deli on Mott. Turkey and provolone on a roll with mayo and lettuce, Pepsi, and potato chips (sour cream and onion). Gave leftover sandwich to the baby mouse, AKA "Feedy". Sat back down at my desk. Selected "iToner" from bookmarks list and waited. Error number NSURLErrorDomain:-1005.
Profile of designer Josh Davis on Apple's web site. "The most complex print I've done had 120,000 layers in Illustrator. The printer called and said, 'How did you do this? How long did it take?' And I said, 'Oh, five minutes.'"
Microsoft's Art of Office site showcases artistic creations made with the Office suite of programs...upload your own to participate.
Apple may have announced their ringtone strategy for the iPhone (30-second ringtones cost $1.98 to make and you must purchase songs through the iTunes Music Store), but Ambrosia Software's iToner utility lets you make ringtones from any mp3 or acc audio file with a simple drag/drop, all for $15 (free 30-day trial). iToner seems like the clear winner here.
Update: The just-released new version of iTunes (7.4) makes iToner ringtones invisible to the iPhone. Ambrosia is working on an iToner update. (thx, jim)
My friend David Galbraith just launched a gadget site called Oobject. The gadgets are organized into hierarchically ordered collections and you can vote on the position of a particular gadget within the collection. Two of my favorite collections are the iPod knock-offs and revolting gold gadgets (it's interesting that gold makes technology look vulgar and therefore cheap).
Oh, and David's Smashing Telly is still cranking along nicely. I wish I had time to watch all the shows featured recently.
Apple is holding a special event today at 10am PT to announce a new product. Or something. No one knows exactly what but it seems to have something to do with music. Popular guesses include a 3G iPhone, a different iPod nano, a touchscreen iPod, and the availability of the Beatles entire musical catalog on iTunes. MacWorld, Engadget, MacObserver, and ArsTechnica (among others) will have live coverage.
Update: Jobs announced 99-cent ringtones, new colors for iPod shuffle, new form factor for iPod nano (fat vs. thin), renamed the iPod to iPod classic, introduced new iPod touch (basically the iPhone without the phone), new mobile iTunes Music Store that will work on iPod touch and the iPhone, odd partnership with Starbucks...click to buy currently playing songs in the store and free wifi for iTMS purchases (how about free wifi, period?), and the 8GB iPhone now costs $399. !!!!! I guess Apple's plan on that was 1) gouge all the early adopters, and then 2) reduce the price to sell iPhones like crazy.
In the Kottke/Hourihan household, much of the past 4 weeks has been spent determining which has the most sensitive built-in accelerometer: an iPhone, a Nintendo Wiimote, or our newborn son.

The iPhone was eliminated fairly quickly...the portrait-to-landscape flip is easy to circumvent if you do it slow enough or at an odd angle. The Wiimote might be the winner; it registers small, slow movements with ease, as when executing a drop shot in tennis or tapping in a putt in golf.
Newborns, however, are born with something called the Moro reflex. When infants feel themselves fall backwards, they startle and throw their arms out to the sides, as illustrated in this video. Even fast asleep they will do this, often waking up in the process. So while the Wiimote's accelerometer may be more sensitive, the psychological pressure exerted on the parent while lowering a sleeping baby slowly and smoothly enough so as not to wake them with the Moro reflex and thereby squandering 40 minutes of walking-the-baby-to-sleep time is beyond intense and so much greater than any stress one might feel serving for the match in tennis or getting that final strike in bowling.
In the battle of Steve Jobs (CEO of Apple) vs. Steve Jobs (former CEO of Pixar and current Disney Board member), Steve Jobs (Apple) was the clear winner. Apple sold an estimated 500,000 iPhones this weekend -- grossing somewhere between $250 million and $300 million -- while Pixar's Ratatouille grossed $47.2 million.
Update: Some more interesting iPhone statistics, including Apple's stock price increase since the iPhone was announced ($32 billion increase in market cap) and that iPhone was mentioned in 1.25% of all blogs posts over the weekend. (thx, thor)
Update: Apple's stock price went down this morning in heavy trading. I guess Wall Street wasn't so over the moon for the iPhone?
John Gruber remarked on the lack of a clipboard on the iPhone and I found myself missing that feature this afternoon. Steven Johnson suggested a double-click of the Home button as a shortcut to the phone favorites screen to shorten initiation times for frequent calls. Both of these observations beg the question: how are new capabilities going to get added to the iPhone? A bunch of you are either interaction/interface designers or otherwise clever folks...how would you add a feature like a clipboard to the iPhone?
Here's where interaction on the iPhone stands right now. Pressing, holding, flipping physical buttons (home, power, silent, volume). Tapping buttons on the screen to active them. Tapping the screen to zoom in/out. Tap the screen with two fingers to zoom with Google Maps. Pinch and expand on screen to zoom in/out. Swipe screen to scroll up/down and side to side. Swipe screen to flip album covers in iPod mode. Touch and hold screen to bring up magnifying loupe and drag to move cursor. Flip unit to reorient screen from portrait to landscape and vice versa. Swipe message to delete. Swipe screen to unlock. There are probably more that I'm forgetting.
How do you add to that while keeping the interface intuitive, uncluttered (both the physical device and onscreen), and usable? Add a button to the device? Add buttons onscreen...a menu button perhaps? Double and triple pressing of physical buttons? New touchscreen gestures? Physical gestures like shaking the entire phone to left or right? Voice activated features? A combination of some/all of those?
My iPhone bubble abruptly popped this evening when I tried my Shure E3c earphones (the best pair of earphones I've ever owned and far superior to the Apple earbuds) with the iPhone and they didn't work. The ones that came with the iPhone work fine. On their site, Apple says:
iPhone has a standard 3.5-mm headphone jack, so it is compatible with most portable stereo headphones. Some stereo headphones may require an adapter (sold separately) to ensure proper fit.
The earbuds from a v3 iPod didn't work either. The E3c plug is 3.5 mm and the earphones are about 2 years old. Is anyone else having problems with their earphones? I don't understand why this is even an issue. Very irritating.
Update: Others are having similar problems with headphones not fitting. Looks like it's the plastic sheath around the plug that's the problem. (thx, sean)
Update: I cut away a bit of the E3c's sheath with my trusty Exacto knife and it now fits in the jack. I'd love to know the reason for recessing that plug so much...besides pure aethetics of course; it just seems like too much of a trade-off.
According to Apple's iPhone stock checker, every single Apple Store in the country currently has iPhones available.
Update: That page only updates once a day at 9pm for the next day's stock. So when it says there are iPhones in stock at 3pm, that's not necessarily the case. (thx, jeremy) At around 11:30 am ET today, Jake Dobkin reported "plenty of stock, no wait to purchase".
- I'm kind of amazed that this thing lives up to the expectations I had for it. It's an amazing device.
- To read RSS, just put a feed address into Safari and Apple redirects it through their iPhone feed reader. But it's very much of an a la carte thing, one feed at a time. What's needed is a proper newsreader with its own icon on home screen. Workarounds for now: Google Reader looks nice or you could make a collective feed that combines all the feeds you want to read on your iPhone and use that with the iPhone feed reader (Meg's idea).
- I skipped the index finger and am right into the two thumb typing. With the software correction, it's surprisingly easy. Or maybe I just have small lady thumbs.
- After fiddling with it for an hour, I know how to work the iPhone better than the Nokia I had for the past 2 years, even though the Nokia has far fewer capabilities.
- I could use the Google Maps app forever.
- When I go back to using my Macbook Pro, I want to fling stuff around the screen like on the iPhone. It's an addictive way to interface with information.
- Finding Nemo looked really nice on the widescreen display.
- You can pinch and expand with two thumbs instead of your thumb and index finger.
- The camera is not what you would call great, but it's as good as my old phone's, which is about all I want out of it. The lack of video is a bit of a bummer.
- I Twittered from on line at the AT&T store that the line was moving slowly because they were doing in-store credit checks and contract sign-ups, contrary to what everyone had been told by Apple beforehand. That was not the case. They were just being super careful with everything...each phone and the bag that it went into had a bar code on it and they were scanning everything and running phones from the back of the store one at a time. The staff was helpful and courteous and it was a very smooth transaction, all things considered. I was on line for 2 hours before the store opened and then another 2 hours waiting to get into the store.
- The alert options (ringtones, vibrate options, messaging alerts, etc.) aren't as fine-grained as I would like, but they'll do for now.
- I have not tried the internet stuff on anything but my home WiFi network, so I don't know about the EDGE network speed. Will try it out and about later.
- The Google Maps display shows the subway stops but not the full system map. Workaround: stick a JPG of the subway map in your iPhoto library and sync it up to the iPhone. Voila, zoomable, dragable NYC subway map.
- Wasn't it only a year or two ago that everyone was oohing and aahing over Jeff Han's touchscreen demos? And now there's a mass-produced device that does similar stuff that fits it your pocket. We're living in the future, folks...the iPhone is the hovercar we've all been waiting for.
Update:
- The iPhone is the first iPod with a speaker. Which means that in addition to using it as a speakerphone, you can listen to music, podcasts, YouTube videos, and movies without earphones. Which might seem a bit "eh", but won't once you have 15 people gathered around watching and listening to that funny bit from last night's Colbert Report. You know, the Social.
- I'm getting my mail right off my server with IMAP, so when it gets to the phone, it hasn't gone through Mail.app's junk filters...which basically means that mail on the iPhone is useless for me. In the near future, I'm going to set things up to route through GMail prior to the phone to near-eliminate the spam.
- Tried the EDGE network while I was out and about. Seemed pretty speedy to me, not noticeably slower than my WiFi at home...which may say more about Time Warner's cable modem speeds than EDGE.
- BTW, all of these first impressions are just that. You can't judge a device or an interface without using it day to day for awhile. I'm curious to see how I and others are still liking the phone in two weeks.
- Everytime I connect the iPhone to my computer, Aperture launches. Do not want.
Video about how the keyboard software for the iPhone works. As suspected, learning the keyboard requires some techniques not needed for using a regular keyboard but once you get used to them, the two-thumbed typing shown in the final scene seems pretty quick.
David Pogue writes that the iPhone lives up to most of its hype. Summary: typing is so-so, browser good, network slow, email is great, and a modified Russian reversal joke: "On the iPhone, you don't check your voice mail; it checks you". (thx, david)
Update: Walt Mossberg has a much more in-depth review...he liked it less than Pogue, I think. Regarding the Microsoft Exchange incompatibility speculation: "It can also handle corporate email using Microsoft's Exchange system, if your IT department cooperates by enabling a setting on the server."
Update: Steven Levy weighs in with a review in Newsweek. I wonder how many review phones got sent out? I'm guessing less than 20.
I've been keeping up with the latest iPhone news but I haven't been telling you about it...partially because my poor pal Merlin is about to pop an artery due to all the hype. Anyway, it's Friday and he's got all weekend to clean that up, so here we go. The big thing is a 20-minute guided tour of the device, wherein we learn that there's a neat swiping delete gesture, you can view Word docs, it's thumb-typeable, the earbuds wires house the world's smallest remote control, Google Maps have driving directions *and* traffic conditions, and there's an "airplane mode" that turns off all the wifi, cell, and Bluetooth signals for plane trips. It looks like the iPhone will be available online...here's the page at the Apple Store. What else? It plays YouTube videos. iPhone setup will be handled through iTunes: "To set up your iPhone, you'll need an account with Apple's iTunes Store."
Long profile of Steve Jobs on the eve of his fourth act written by John Heilemann, who is one of my favorite technology/culture writers. I'm dying to find out what past Jobs-championed Apple product the iPhone will most resemble: the Lisa or the iPod?
Stuff from Steve Jobs' WWDC keynote this morning: new version of Safari for Mac *and* Windows (downloadable beta), developing for iPhone can be done with HTML & JavaScript...just like Dashboard widgets, new Finder and Desktop, and Apple's web site is completely redesigned.
Update: From the reaction I'm hearing so far, it's difficult to tell what was more disappointing to people: Jobs' keynote or The Sopronos finale. Also, a Keynote bingo was possible (diagonally, bottom left to top right)...no report yet as to whether anyone yelled out during the show.
Update: TUAW is reporting that someone in the crowd yelled "bingo" 35 minutes into the keynote, but if you look at the card, a bingo was only possible when the iPhone widgets were announced towards the end. Disqualified for early non-bingo! (thx, alex)
Today we once again get to hear the gospel straight from the source; Steve Jobs will be keynoting Apple's WWDC at 1pm ET. MacRumors, Mac Observer, and Engadget will have live coverage. My predictions: better .Mac, iPhone something, and Jobs will announce that Paulie's gonna whack Tony Soprano but not before Tony squeals to the Feds. Oh, and a pony.
The 2007 MacTech 25 "honors the most influential people in the Macintosh community". Includes a single woman.
Apple has released three new iPhone ads in advance of the device's release date on June 29. The third ad is the money spot. The only remaining question: how likely am I to get one within a week or two of release without standing in line for hours on end? (via df, who notes that "No other cell phone is advertised by showing off the user interface.")
Nice summary of the Steve Jobs/Bill Gates conversation at the D: All Things Digital conference. "Asked to give advice for others considering starting their own businesses, Gates explained that in the early days, he and his colleagues never considered the value of the company they were developing. 'It's all about the people and the passion, and it's amazing the business worked out the way it did.'" Here's a briefer summary with context and a transcript and video of the entire interview is available on the conference site.
Winners of the 2007 National Design Awards, including Apple's Jonathan Ive and Chip Kidd.
Why has Apple's focus on industrial design been so successful? "The most fundamental thing about Apple that's interesting to me is that they're just as smart about what they don't do. Great products can be made more beautiful by omitting things." (via justin)
Panic has released Coda, a new web development app for OS X. Panic co-founder Cabel Sasser describes it thusly:
We build websites by hand, with code, and we've long since dreamed of streamlining the experience, bringing together all of the tools that we needed into a single, elegant window. While you can certainly pair up your favorite text editor with Transmit today, and then maybe have Safari open for previews, and maybe use Terminal for running queries directly or a CSS editor for editing your style sheets, we dreamed of a place where all of that can happen in one place.
Ever since I switched to a Mac, I've been seeking a suitable replacement/upgrade for Homesite. I limped along unsatisfied with BBEdit and am finally getting into the groove with TextMate, but the inter-app switching -- especially between the editor, FTP client, and the terminal -- was really getting me down. John Gruber has a nice preview/review of Coda:
Each of Coda's components offers decidedly fewer features than the leading standalone apps dedicated to those tasks. (With the possible exception of the terminal - I mean, come on, it's a terminal.) This isn't a dirty secret, or the unfortunate downside of Coda only being a 1.0. Surely Coda will sprout many new features in the future, but it's never going to pursue any of these individual apps in terms of feature parity.
The appeal of Coda cannot be expressed solely by any comparison of features. The point is not what it does, but it how it feels to use it. The essential aspects of Coda aren't features in its components, but rather the connections between components.
Panic's implicit argument with Coda is that there are limits to the experience of using a collection of separate apps; that they can offer a better experience - at least in certain regards - by writing a meta app comprising separate components than they could even by writing their own entire suite of standalone web apps. Ignore, for the moment, the time and resource limitations of a small company such as Panic, and imagine a Panic text editor app, a Panic CSS editor app, a Panic web browser, a Panic file transfer/file browser app - add them all together and you'd wind up with more features, but you'd miss the entire point.
Panic co-founders Steven Frank and Cabel Sasser both weigh in on the launch. Has anyone given Coda a shot yet? How do you find it? I'm hoping to find some time later today to check it out and will attempt to report back.
Citing the resource-hungry iPhone as the culprit, Apple announced that they've pushed back the launch date for the new version of OS X (codename: Leopard) from June to October. "iPhone contains the most sophisticated software ever shipped on a mobile device, and finishing it on time has not come without a price -- we had to borrow some key software engineering and QA resources from our Mac OS X team."
Apple and EMI jointly announced earlier this week that the iTMS would offer EMI's music without DRM and at a bitrate of 256 kps instead of 128 kps. Twice the bitrate = twice as good, yeah? Not so fast...you might not even notice the difference.
Apple will begin to sell DRM-free songs from EMI via the iTunes Music Store in May. The songs are higher quality but will cost slightly more ($1.29 vs $0.99 for the DRM version). It'll be interesting to see how many people choose to buy the non-DRM stuff at the higher price. My feeling is that typical consumers won't care that much...lower price will win out over slightly higher quality and some nebulous future flexibility. I bet EMI is even half-hoping for failure on this thing: "see, customers *want* DRM..."
Artist Christian Marclay says that Apple contacted him about using his short film Telephones for their iPhone commercial. He refused and they went ahead and made the commercial using the same idea with different footage. Says Marclay, "the way they dealt with the whole thing is pretty sleazy". TouchExplode gets credit for spotting the reference. (via df)
Not sure why I'm surprised, but when Apple came up with the idea for their Apple Stores, they appoached the design of the stores like they would any other product: they built a prototype first:
"One of the best pieces of advice Mickey ever gave us was to go rent a warehouse and build a prototype of a store, and not, you know, just design it, go build 20 of them, then discover it didn't work," says Jobs. In other words, design it as you would a product. Apple Store Version 0.0 took shape in a warehouse near the Apple campus. "Ron and I had a store all designed," says Jobs, when they were stopped by an insight: The computer was evolving from a simple productivity tool to a "hub" for video, photography, music, information, and so forth. The sale, then, was less about the machine than what you could do with it. But looking at their store, they winced. The hardware was laid out by product category - in other words, by how the company was organized internally, not by how a customer might actually want to buy things. "We were like, 'Oh, God, we're screwed!'" says Jobs.
But they weren't screwed; they were in a mockup. "So we redesigned it," he says. "And it cost us, I don't know, six, nine months. But it was the right decision by a million miles." When the first store finally opened, in Tysons Corner, Va., only a quarter of it was about product. The rest was arranged around interests: along the right wall, photos, videos, kids; on the left, problems. A third area - the Genius Bar in the back - was Johnson's brainstorm.
Lots of other great stuff in the article as well. Sounds like the Apple Store is an underrated piece of Apple technology.
Steven Johnson, new Apple rumors blogger, reads the tea leaves and surmises that Apple will soon release multitouch displays to go with Leopard and a new version of iLife.
A commercial for the iPhone aired during the Oscars last night. Rick Silva noticed that it was a lot like artist Christian Marclay's 1995 piece Telephones (the relevant clip starts at 3:40) and, to a lesser extent, Matthias Mueller's film, Home Stories. Nice detective work!
Update: Here's a list of all the actors in the iPhone commercial (except one).
Update: The missing "French Woman" is Audrey Tautou from Amelie. (thx to several folks who wrote in)
Steve Jobs' thoughts on music and DRM. Sounds like he'd rather that music sold via the iTMS didn't have DRM built in.
Not too many people are paying attention, but the Energy Policy Act of 2005 lengthened daylight saving time by four weeks in the US. Instead of beginning the first Sunday of April and running through the last Sunday in October, daylight saving time will now stretch from the second Sunday in March to the first Sunday in November. The Washington Post has an article today about the change and what impact it might have on automated systems:
The change takes effect this year -- on March 11 -- and it has angered airlines, delighted candy makers and sent thousands of technicians scrambling to make sure countless automated systems switch their clocks at the right moment. Unless changed by one method or another, many systems will remain programmed to read the calendar and start daylight saving time on its old date in April, not its new one in March.
The article mentions that older Microsoft products like Windows XP SP1 and Windows NT4 might require manual updates and Daring Fireball has had a few updates about how the switch effects Mac users, including this piece at TidBITS. But what about everything else? Is the version of Movable Type I'm using going to make the adjustment? What about Wordpress? Perl? Ruby? PHP? Java? Linux? I'm sure the current versions of all these programs and languages address the issue, but are there fixes and patches for those running old versions of Perl on their server?
If you've got any information about programs, applications, and languages affected by the change and how to address the problem, leave a comment on this thread. I'll update the post as information comes in.
Music industry: CD prices are being driven down by $9.99 albums on iTunes Music Store. "Physical retailers are pressuring the labels downward on price (of course, Wal-Mart is the biggest culprit) because they don't want to be undercut by iTunes 9.99 on all single albums. We're rapidly moving to a 9.99 world on the big sellers (the ones stocked in Target and Wal-Mart and Best Buy)."